Vincent Callebaut - Technical Artist
CONTACT RESUME TOOLS ART

CATHEDRAL

School assignment.
These props were created for the course Leveldesign (UDK).
I was responsible for the entire backside of the cathedral.

Realtime viewport grabs using the Xoliul shader.
The textures of the models vary from 256px to 512px.









Cathedral - full backside

Cathedral - close up of wall

Cathedral - high poly wall