Vincent Callebaut - Technical Artist
CONTACT RESUME TOOLS ART

MESSERSCHMITT ME 262A-1A/U1

Portfolio piece.
A low-poly model (13k tris) with a 20482 texture for the body, 10242 texture for the cockpit and 2562 texture for the glass.
In the course of creating this model I learned a lot about the workflow of hard surface modeling and the process of baking the normal maps.



Messerschmitt ME262 - Textured side view

Messerschmitt ME262 - Textured top back view

Messerschmitt ME262 - Textured top front view

Messerschmitt ME262 - Textured bottom back view

Messerschmitt ME262 - Textured bottom front view

Messerschmitt ME262 - Textured bottom front view

Messerschmitt ME262 - Textured bottom front view

Messerschmitt ME262 - Textured bottom front view

Messerschmitt ME262 - Textured bottom front view

Messerschmitt ME262 - Normal map only

Messerschmitt ME262 - Normal map only

Messerschmitt ME262 - Wireframe

Messerschmitt ME262 - Wireframe

Messerschmitt ME262 - High Poly Render

Messerschmitt ME262 - High Poly Render

Messerschmitt ME262 - High Poly Render - Undercarriage

Messerschmitt ME262 - Texture sheet